最近DOTA2更新有了一些新的改动,这次更新内容也是比较多,主要对幻想体系做了调整,同时小黑削弱,下面更新内容有兴趣可以看看。
DOTA2官方更新日志:
物品变动:
*Dragon Lance strength reduced from 14 to 13
魔龙枪给予的力量从14点降低至13点
*Infused Raindrop cooldown increased from 4 to 6
凝魂之泪的触发间隔从4秒延迟至6秒
*Diffusal Blade cooldown increased from 2 to 4
净魂之刃的冷却时间从2秒提升至4秒
英雄变动:
* Outworld Devourer base armor reduced by 1.5
殁境神蚀者的基础护甲减少1.5
* Shadow Poison initial damage reduced from 50 to 26/34/42/50
暗影剧毒的初始伤害从固定50点平衡至26/34/42/50
* Flamebreak cooldown increased from 14 to 17
烈焰破击的冷却时间从14秒增加至17秒
* Drow base damage reduced by 4
卓尔游侠的基础攻击力降低4点
* Torrent damage reduced from 120/180/240/300 to 75/150/225/300
洪流的伤害从120/180/240/300降低至75/150/225/300
* Echo Stomp channel time increased from 1.2 to 1.3
回音重踏的施法时间从1.2秒提升至1.3秒
* Oracle base damage reduced by 6
神谕者的基础攻击力降低6点
* Morphling intelligence gain reduced from 1.5 to 1.1
变体精灵的智力成长从1.5降低至1.1(仅次于巨魔)
* Starstorm Scepter cooldown increased from 8 to 9
群星风暴的神杖效果触发间隔从8秒增加至9秒
* Time Dilation now only freezes abilities that are on cooldown, rather than also affecting abilities cast afterwards
时间膨胀现在只冻结处于冷却中的技能,不会冻结中了debuff后才释放的技能
* Time Dilation slow per frozen ability increased from 8% to 10%
时间膨胀的减速效果从每层的8%提升至10%
* Tempest Double gold and XP bounty increased from 140 to 160
击杀风暴双雄的分身给予的金钱和经验奖励从140增加至160
* Juggernaut base damage reduced by 2
主宰的基础攻击力降低2点
* Counter Helix damage reduced from 90/120/150/180 to 75/110/145/180
反击螺旋的伤害从90/120/150/180降低至75/110/145/180
* Repel cast point improved from 0.5 to 0.35
驱逐(全能的套子)的施法前摇从0.5降低至0.35
* Repel duration reduced from 6/8/10/12 to 4/6/8/10
驱逐的持续时间从6/8/10/12降低至4/6/8/10
* Relocate delay increased from 2.5/2.25/2 to 2.7/2.35/2
降临(小精灵大招)的延迟从2.5/2.25/2提升至2.7/2.35/2
* Inner Vitality bonus regeneration threshhold reduced from 40% to 35%
活血术的额外回复生命线从40%降低至35%
* Stifling Dagger cast range reduced from 1200 to 825/950/1075/1200
窒息之刃的施法距离从1200降低至825/950/1075/1200
* Smokescreen slow reduced from 25% to 19/21/23/25%
烟幕的减速效果从25%降低至19/21/23/25%
* Track manacost increased from 50 to 65
追踪术的魔法消耗从50提升至65
* Mana Leak manacost increased from 75 to 150
法力流失的魔法消耗从75提升至150
* Illuminate radius increased from 350 to 375
冲击波的作用范围从350提升至375
* Blinding Light knockback distance increased from 400 to 525
致盲之光的击退距离从400提升至525
* Sand King movement speed reduced by 5
沙王的基础移动速度降低5点
* Timbersaw base strength reduced by 1
伐木机的初始力量降低1点
其它变动:
*Illusions attack damage reduction against buildings increased from 25% to 30%
幻象对建筑造成的伤害削减从25%增加至30%(即幻象对建筑造成的伤害减少了)