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《元素之力:堕落女巫》新建人物简单修改教程

来源: 乐游 2012/10/25 14:21:10

玩家新建一个任务之后,可以再存档位置找到这个人物的文件,进行简单的修改

文件存放路径以及修改方法如下:

我的文档/my games/FallenEnchantress/units里存放自建人物.xml

<LevelMilestone InternalName="">

<Level>1</Level>

<UnitStat_Accuracy>175.0000</UnitStat_Accuracy><!--命中-->

<UnitStat_ChanceToCrit>1.0000</UnitStat_ChanceToCrit><!--爆击率-->

<UnitStat_CombatSpeed>52.0000</UnitStat_CombatSpeed><!--战斗速度-->

<UnitStat_HitPoints>115.0000</UnitStat_HitPoints><!--hp-->

<UnitStat_Moves>115.0000</UnitStat_HitPoints><!--战略地图移动点数-->

</LevelMilestone>

<!--装备-->

<AutoCreateEquipment>Shortbow_Hunters</AutoCreateEquipment>

<AutoCreateEquipment>PlateVambraces_Strength</AutoCreateEquipment>

<AutoCreateEquipment>ProcipineesCrown</AutoCreateEquipment>

<!--多选技能-->

<SelectedAbilityBonusOption>Life1</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Life2</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Fire1</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Fire2</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Earth1</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Earth2</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Water1</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Water2</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Death1</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Death2</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Air1</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Air2</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Attunement</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Adventurer</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Impulsive</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Scholar</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>VeteranSovereign</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Wealthy</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Tactician</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Might</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Hardy</SelectedAbilityBonusOption>

<SelectedAbilityBonusOption>Brilliant</SelectedAbilityBonusOption>

复制代码


战斗里必须用卷轴才能逃跑是和前代最大的区别啊

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