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知名游戏设计师:WiiU是个早已过时的怪胎

来源: 乐游 2012/8/18 8:27:43

最近国外某知名游戏设计师又对Wii U的体验进行了口诛笔伐,成WiiU早已过时是个怪胎。我相信任天堂听到这样的评论肯定不开心!

《暗黑血统2》设计师Xander Davis是负责游戏UI(用户界面)的设计师,在采访中对WiiU进行了无情的口诛笔伐,未上市就遭到如此多来自游戏制作人的批评声音,WiiU也可能是史无前例的了。

Xander Davis称WiiU其实只是一台迟到7年的当世代的游戏机,而且不便宜(400美元?),那个手柄的UI界面简直就是一团糊。用他的原话来说:“从最近试玩过WiiU的人口中也知道,WiiU的游戏非常操蛋,那平板手柄完全就是个怪胎。大家玩过Kinect吧?玩过Move吧?都是无线技术吧?你想花60美元买个古董货吗?那就就选择干他娘的Wii控制器吧!想体验一下7年前的XBOX360那就买台400美元的WiiU吧。 ”

“当然,好戏还在后头,我不去评论(WiiU)的机能了,我无意再去猜测,作为一个UI设计师,在WiiU平板上的体验是非常恐怖的,无论你多么努力去利用,你也会发现这平板对于玩家体验也是狗屁不通!”

原文

He did not that "you have to do it right" when approaching the Wii U to justify "all the hassle and a $400 Xbox 360 seven years late".

What I'm hearing from people who have actually played a Wii U as recently as a month ago, the games pretty much suck and the tablet is pretty much a complete gimmick.

Kinect comes to mind. PlayStation Move comes to mind. Still tethered, not wireless. Maybe publishers can pull off something clever. But won't it just kind of be clever for a little bit, then not really worth your $60 dollars and just annoying afterwards? Motherf*cking Wii comes to mind.

But, sure, we'll have to wait and see. I can't comment on specifics. I can only speculate, but as a UI Designer applying experienced critical thinking to game mechanics UI and the Wii U tablet, none of it makes sense to me to truly add value to gamers, even if you try.

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